Nothing on the canvas yet
Four steps from a character image to something your engine can play.
- 01Open framesYour generated frames, or one base sprite to animate.
- 02Alignment runsBackground removed, drift corrected, identity locked.
- 03Review every frameDrop the bad ones — the sheet re-packs without them.
- 04ExportSheet + Unity JSON + Godot .tres + GIF, ready to drop in.